JInput how to manage 128 buttons

Hi guys, I’m using an arduino to simulate a gamepad with 128 buttons. In Jinput I receive the event of the first 32 buttons, but I don’t receive any event from the other buttons.
Is it possible to manage 128 buttons with JInput?
How can I do that?

thank you very much

I’m going to go out on a limb and say I don’t think JInput will support 128 buttons. It seems like you should do that with midi or something. But I belileve that’s only 127.