JGE Project Approved!

The following project has been approved:

Please see http://jge.dev.java.net for more details

This sounds good, but who is the team supporting all these ideas? Theres some pretty specialist stuff there?

Kev

yeah - pretty impressive feature list!

I think this is not a feature list but a wish list for an ideal gameengine :slight_smile:

Didn’t notice this little thread until now. It’s my little pet project :smiley: Actually it’s called OctLight, but it’s too late to change the name now.

I’ve just started coding on it and so far only a basic scene graph, LWJGL renderer and NWN model loader is implemented. I considered using Xith3D or jME for the scene graph, but I think there are limitations with both, especially concerning lighting. I don’t need a super advanced scene graph, the main focus will probably be put on the map/object collision detection engine.

It’s a long feature list, so if someone wants to help out on some part just contact me.
:slight_smile: