Hrm. It looks like Slick is a very nice API with lots of support! (JGame, hasn’t been updated since March,2008 unfortunately)
I don’t know if I want to switch over yet. I have a lot of code written around JGame.
Is it easy to rotate objects and do basic path finding (ie. Move bullet from gun x,y to mouse x,y)?
How is performance? In full screen I need to run a few thousands objects on the screen. JGame does this well, even with fancy OpenGL effects.
What about Phys2D? That looks nice, that integrates well with Slick? The only thing I would use it for would be explosions.