Hi everyone,
I have a JOGL application featuring a GLCanvas in a JFrame. I had the usual flickering problems due to the lightweight / heavyweight components mix that I was able to
solve by using the jvm argument -Dsun.java2d.noddraw=true and JPopupMenu.setDefaultLightWeightPopupEnabled(false); for the menus.
I am now facing a new issue: whan I create a model JDialog that overlaps with the GLCanvas wirth an Animator running, many of the components in my dialog simply
do not show up. They appear when I resize or move the mouse over the dialog area. Any hints on how to solve the problem ?
PS I am using windows XP Java 1.5.02 and Jogl 1.1.0