Hi,
I am making an interactive walk though of my university campus and was wondering…
In my program I create a Canvas3D and then add building objects to it and move them to their correct locations using Transform3D. This is done only once at the start.
I have a problem in getting the actual x,y coords of where the scene is being viewed from. I want a function like viewPlatform.getX() or something so I can find out where the virtual viewer is stood in the world. I will be using this to decide which building is closest.
The view starts out at 0,0 i assume… but because you can move using the mouse the coords will change. What I need is to be able to find them out at any time.
Any ideas ?
Thanks
Chris