Java3D Terrain/LOD article at javaworld.com

There is a new article, with source, on using Java3D to render terrain at different LOD’s over at www.javaworld.com

http://www.javaworld.com/javaworld/jw-07-2003/jw-0704-3d_p.html

Thanks dude. Java World has very good articles. The demo works fine in my computer (at least it seams). I just wish there could be way to test the number of frame rates the demo is pulling. I mean some way I don’t have to code myself.

Yo there is an FPS behavior in the java3d demos code called FPSCounter that you can add as a behavior and get text fps out in a console ;D

Yes, thank-you, there’s lot’s of information about Rendering Terrains with Java.

Some of my favorites, and best documented is a Java3d Terrain Rendering
programing from the University of Stuttgart,

two Java World Tutorials, and Sun’s Java3d Fly Through Demo ( see below ) …

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http://home.rochester.rr.com/javajava/sc_terrain_rendering_lod.jpg

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Tank Game in City Terrain

http://www.frontiernet.net/~imaging/sc_tank_game_java.jpg

Trains … you said Trains ? …

http://www.frontiernet.net/~imaging/j_train_set.gif

http://www.frontiernet.net/~imaging/train_set.html

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Terrain Rendering with Java, multiple Tutorials & Demos

including:

  • Java World Terrain Tutorial ( not Java3d ) and web page demo applet
  • Java World Terrain Tutotial ( Java3d )
  • Nasa real-time visualization of earth & earth satelites
  • Sun’s Java3d FlyThrough Demo ( source code available )
  • Tank Battle game, First-person shooter, Java
  • " Moon Orbiting Earth Orbiting Sun " Java VRML Applet
  • University of Stuttgart Variable Level of Detail Terrain, Demo & Docs.
    |
    http://www.frontiernet.net/~imaging/terrain_rendering.html

The Guide to Java Games ( before there was a JavaGaming.org ) ;^)

http://www.frontiernet.net/~imaging/java_games.html

— Paul, Java Developer & Web Animator

Imaging the Imagined: Modeling with Math & a Keyboard

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