Hi all,
I’m a new member and I just found this wonderful resource today. I had a quick look around and the range of discussion, topics ans level of assistance seem wonderful.
I’m am currently starting a project that involves the very simple modelling of human movement (think spheres for joints and interconnecting lines as the skeletal frame). Sensor will be placed on a person and their movement will be displayed in real time. I am hoping that either Java3d or JOGL or possibly a combination of both can be used for this.
I have used Java3d briefly for a project a few years ago (a static representation of a computer network - think 3d network map). I am concerned that Java3d will not be up to the task of displaying real-time changes and also that inputing the location data in real-time will be a problem.
Would anyone please comment on whether it is possible to do in Java3d or whether JOGL would be far more suitable for this project.
The main requirements at the moment are:
- real-time updating speed
- ability to accept location data (x,y,z co-ordinates and time) via a socket conn
- basic graphics (spheres and cyclinders at the moment)
I also read that Sun are trying to implement JOGL in/for Java3d so would using JOGL be “future” proof?
If anyone wants any more information on this feel free to ask!