I am currently evaluating the possibility to use java3d on MacOS X platform. I do not want to use the visual stuff from java3d .I want to use it only as a data representation of the 3dObjects. I will use either Gl4Java or some custom visualisation with Opengl.
So the main idea is to get directly from the SceneGraph object the poligons ,normals and color information(ofcorse applying the transforrmations, animation and and all this stuff) and that I can use latter to show with opengl.
I will be glad if someone could give me some advice or information on this topic.
The idea is similar to briging java3d with opengl.
Best Regards,
Anton Kostov