I want to create a Swing application to display two 3D models in viewports similar to the kind you’d see in programs like 3D modellers…
I’m ok with my current understand of Swing and seperately with Java 3D (in creating applets) but i’ve never had any experience in bringing the two together and I’ve read around the net and it seems like its an area where people seem to have alot of problems…
The question i’d like to raise is what component do I use to display my Java3D model scene in an application frame? would I embedd a canvas3D object into a container like a panel or would that be impossible/too slow?
Or would I have to (or would it be easier to…) create a pop-up window or even a pop-up applet to display my Java3D scene?
And lastly is the use of Swing even reccomended in this or should I revert back to using awt for compatibility?
hope someone can help?