Hi everybody.
I’m investigating Java3D in order to see if it can be used in a 3D titling and effects desktop video application.
After some testing I have the impression that Java3D lacks of at least two important points:
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it does a poor scene antialiasing (edges appear jagged, even when antialiasing is on).
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it does not handle background alpha channel. This makes impossible to draw a scene on a bufferedimage, save it as TGA (with alpha) and blend the image on other graphics.
I know there are some ways to “extract” the alpha mask from a rendered scene frame, buf the results are really ugly and they are not usable for DTV applications.
Does anyone know if the new Java3D 1.3 has some improvements/solutions of the above points ?
Cheers,
Javazoid (Mik)