Does anyone know how to get Java3D 1.5 to work with OS X?
Both running from a term as well as running from jws?
Does anyone know how to get Java3D 1.5 to work with OS X?
Both running from a term as well as running from jws?
Maybe you can use it for Java Webstart:
https://j3d-webstart.dev.java.net/release/index.html
The problem is that it doesn’t work at all under Mac, I’ve looked at each JNLP file.
I know that Java 1.3.1 is supported under Mac OS X but I don’t know if a more recent version is supported. Let me know if you find something. I need to improve the way of installing a FPS written by Mike Prosser and this game MUST work under Mac to be added into the FGF players’ portal.
Yea, I think I’m giving up on Java3D and will be moving to jME.
I think the solution for OSX is to force users to download Java3D 1.5 and install it.
Yeah use LWJGL. Java3D blows chunks.
Java3D 1.5 is not available for Mac as far as I know.
Of course it is. Java3D 1.5 has a jogl renderer that can be used on the mac.
But don’t use Java3D for games. It’s only advantage is that it support stereo rendering. Wich may explain why it is fairly popular in the scientific community.
Yea, it is. I downloaded a dmg from somewhere ( i tried looking for the link last night but couldn’t find it).
When you say stereo rendering, do u mean having one scene with two cameras offset from one another so that it makes it look 3d when viewing in “3d glasses”? If so, then can the other scene graph based api’s in java do this such as jME?
Yes, that kind of stereo. Aviatrix3D can do it. Don’t think any of the others can.
This Tutorial helped me getting Java3D working under OSX:
http://www.nofluffjuststuff.com/blog_detail.jsp?rssItemId=97558
Do you think we could fill a bug report to ask Sun to update the JNLP link to install Java3D properly through Java Webstart under Mac?
You don’t ever install any libs through JWS. The problem lies with Apple. Because apple ships Java3D 1.3.1 with their OS, it always over-rides the new library that is set in JWS (through the classpath).
The only way to get around this is for Apple to not ship Java3D and or for Apple to go ahead and include Java3D 1.5 with their next updates. But your battle is with apple on this one, not Sun.
Therefore, if you test the following game under Mac OS X 10.5 for example, it will work:
http://www.realsimulation3d.com/downctr.php?file=http://www.realsimulation3d.com/webstart/vu.jnlp
Can someone test if it works? I would like to add it into the FGF players’ portal. I have the same “problem” with “Arabian Flights” that uses Java3D.