Hi,
I am working on a prototype for an online RPG and since I need to keep track of 3d elements on the server side as well as know terrain, obstacles, objects… etc.
I would like to use java3D structure for this, especially since you can set user data on nodes.
I have been successful in using a java3d structure in my first attempts without display, but I would like to get a basic function which is to know all the nodes within some specified bounds.
So for instance, given:
- 1 point of origin
- a distance
I would like to get all the nodes within these bounds.
Do you think this is possible outside of a display and what is your advice on the method to use?
Thanks,
- Dan