Java3D and JOGL

Okay, we were discussing thsi in another thread but I lost it.

This is NOT an announcement or a promise. Lets make that clear.

Earlier I mentioend the possabiltyi eventually of pluggable renderers as the way JOGL woudl find its way into J3D.

Well, I was talking with the J3D guys and there is a possability they might do it earlier, as third version under the existing architecture,

So it might show up earlier. No promises, but it might,

Would be cool to have it together with Mustang, so that lightweight Canvas3D is possible…