Java Tower Defense

Hi!
As I posted already in the testing forum, I created a tower defense game in Java and I am willing to get some opinions about it. It is my first online published game and I am wondering what potential it could have. I will really welcome every input! As opposed to most of the tower defense games, there is no predefined path the monsters have to follow. You have to create this path by yourself with the towers.

Thank you for reading me :slight_smile: here is the link: http://www.javatd.com

This forum is for questions about online game development and networking, not games showcase :slight_smile:

Hopefully a moderator can move this to the Games Showcase Forum…

The game is very good, love the GUI, its put together very nice. The layout is great. Well Done!

Personally I like the TD’s that you actually see the path the enemies take by way of walls or roads. You might want to look into adding some weak enemies, strong enemies and boss enemies for each wave also. Make the strong enemies a different color, the bosses a different color and the higher level you get to, the more of the strong and boss enemies you have to kill.

Other than that, very nice work!