So what are you saying, that the problem is that this depends on people with no friends who live in total darkness?
That’s not a very optimistic view of the ambition of the java game development community :o
Nah, I’m saying the problem is that Oracle and Sony are going to be particularly difficult to work with.
Cas
I will call them MYSELF
OTOH I seem to remember you working around such things wrt Sun/Oracle with your custom embedded JVM by just doing it
As for Sony, well that’s a bit of an unknown to me. You’d think they’d have no problem with anyone buying a devkit, especially considering their apparent love with indie games currently.
We can just assume the worst and not bother, or we could do some research about what it would take to enable java there. Perhaps even as just a purely theoretical excercise of establishing if we can actually do it, what it would cost, and if there are actually any java games that could be good on PS4.
So far I just see a cost of $2500 for a devkit, but next to no interest in doing anything with it. I could just lap up that money myself if that would be what it takes, but so far even that seems basically pointless at this point.
Maybe java gaming is as good as it’s going to get now?
If you got it to work I’d refund you and release our arcade games on PS4
Cas
Touche
But if money would be the problem, then your money is as good as mine
I always have kappa in mind for this task, I dunno why, probably because he is one of the lwjgl devs
kappa and davedes
get on with it !
heck the lwjgl devs should do this. Stop working of LWJGL 3.0 for 2 months and there you go :3
Hopefully jon wont call you Obama.
Anyway, well if money isnt a problem, maybe its the lack of interest?