Stack: [0x00000000022a0000,0x00000000023a0000], sp=0x000000000239f180, free space=1020k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C [ig4icd64.dll+0x3ee1f]
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j org.lwjgl.opengl.WindowsContextImplementation.nMakeCurrent(Ljava/nio/ByteBuffer;Ljava/nio/ByteBuffer;)V+0
j org.lwjgl.opengl.WindowsContextImplementation.makeCurrent(Lorg/lwjgl/opengl/PeerInfo;Ljava/nio/ByteBuffer;)V+7
j org.lwjgl.opengl.ContextGL.makeCurrent()V+46
j org.lwjgl.opengl.DrawableGL.makeCurrent()V+14
j org.lwjgl.opengl.Display.makeCurrent()V+3
j org.lwjgl.opengl.Display.makeCurrentAndSetSwapInterval()V+0
j org.lwjgl.opengl.Display.setDisplayMode(Lorg/lwjgl/opengl/DisplayMode;)V+70
j org.lwjgl.util.Display.setDisplayMode([Lorg/lwjgl/opengl/DisplayMode;[Ljava/lang/String;)Lorg/lwjgl/opengl/DisplayMode;+120
j com.jca2323.BlockWarz.GameMenu.setDisplayMode()Z+98
j com.jca2323.BlockWarz.GameMenu.init()V+1
j com.jca2323.BlockWarz.Client.BlockWarzGame.init()V+93
j com.jca2323.BlockWarz.Client.BlockWarzGame.(ZLjava/lang/String;Ljava/lang/String;)V+53
j com.jca2323.BlockWarz.Main.main([Ljava/lang/String;)V+60
v ~StubRoutines::call_stub