After reading through the Indies and Java and Example project discussion threads, I’ve been doing a little thinking. There are several active members in this community who are doing a lot of work in terms of building the tools we need to do what we all love with the language we all love (and occasionally hate as the case may be ;)). I have also seen some posts in other game programming forums by certain community members advocating Java for games (usually met with sneers, jeers, and rotten tomatoes).
There’s a lot that can be done to bring more developers into the community and to get our games out on the market. Little things that come to mind: pumping out some good freeware games or the previously suggested demos (to help get that JRE installed and show off what can be done), members of the community linking to each other’s sites (if my games use Java and your games use Java, our cross customers/downloaders will be more likely to be Java-able). But we need something on a larger scale.
I’m thinking a site that distributes freeware/shareware Java-only games might be in order. Java FAQs, a JRE installation tutorial, links to the sites of all developers who distribute through them, highlights of new Java titles, yadda, yadda. This sort of thing might go a long way to getting the JRE out to the right people (casual gamers or whatever you want to call them) while at the same time raising awareness in the game dev community.
Another large scale project that might be beneficial is a Java game dev site geared toward Indies. What we have here is great for what we use it for, but at the end of the day it’s just a message board and a code repository. What I’m thinking of is a site that is designed to not only provide resources (tutorials, code snippits, tools, reviews), but also to help counter the Myths and the FUD that exist (‘Java’s too slow for games!’), and Java advocacy in general. I know someone started a Wikki, but in my experience Wikkis tend to be incomplete (lots of empty categories), awkward to navigate, and generally only useful for someone who is really interested in the topic (and for that purpose they are great).
Both of these are things I think would be worth pursuing. Comments, thoughts?
P.S - I’d personally not have a problem with starting a java game dev site myself, and might do just that regardless of feedback
Getting a company started to distribute Java only games though is something that is beyond me for the moment, and likely most of the community as well. I’m just wondering if any of you think that sort of thing would be as benedficial as I think it would be.

The syntax is still nasty.
