Hello Everyone,
I am a Programmer in my third year of College and I’m looking to dig deeper into how to write a larger robust program. I have a game in mind (basically a 2D multiplayer top down shooter) and I have a fair amount of experience in Java (for a college student).
Java is by far my favorite language out of all of the ones that I have learned and I am the most comfortable in it which is why I chose it for this project.
I am taking a class on OpenGL this semester, and I made a very very primitive risk board game clone as a project using native JavaFX functions and nothing else. I have almost no other graphics or front end development experience.
So my questions are these:
- Is it best to work in OpenGL for a 2D game since I know it a little and want to use it in order to learn it further?
- Is LWJGL my best bet even though I can’t find any great ways to use JavaFX with it?
I have done a lot of Googling but I can’t find any recent answers to these questions (recent being after like June 2018).
I hope this isn’t a redundant thread, and if it is that you will be patient with me.
THANKS IN ADVANCE!!!