Java console dev kit?

Does any of you dream of a dev kit for programming games for a console in Java? Any idea if Oracle would be interested? :wink:

I’m a 2D guy and never liked 3D except FPS.

I wish I could program games for my Megadrive in Java. Give me a J2ME Game Canvas with pad buttons bit flags, a sound interface and off you go making Mega Drive games clones. There is something completely unique playing with big black 6 buttons Sega pads on an old CRT TV.

If you played Alien Soldier written by Treasure, you know what I’m talking about. FYI there is a company in the UK, still making oldschool RPGs for the Mega Drive. But that’s for in know Sega collectors.

Anyways, looking around for a java SDK kit on a console, i found none. But I found this.

http://www.gagaplay.com/jemu2/jemu2.jnlp

from

http://www.gagaplay.com/jemu2/

You can upload your highscores.

Games for MSX, Arcade and Sega Master System.

Sound emulation of Yamaha sound chip! cool. 8)

I advice you to check out After Burner 2 Arcade. Amazing 3D effects in 2D. Awesome fast gameplay! in Java emulation! :slight_smile:

Rendering using OpenGL using the LWJGL library

About + source of an old version http://www.gagaplay.com/jemu2/about.html

Cheers

Oh how I love After Burner. It was one of my favorite arcade games.

This is about the most interesting thing going on in the Java world to me.

While the following are not emulators like jEMU I think Java is moving along well in the console world.

Google has Android as a console like project going on with Google TV

BlueRay players can run Java TV like J2ME and they are selling like hot cakes.

Many Android devices will have HDMI. In fact I have played my own games on the big screen.

Of course there is always my own AllBinary Game Development Kit that can work along with J2ME, Android, and J2SE console game development.

So, while you won’t get Java/Android/J2ME on XBox, PS3, or Wii very easily I think that Java has finally made it to the console world through J2ME and Android.