Ok… the more research i do and the more i code… the more i realize that some of the post are not only right but are missing the next point… let me explain.
Java may or may not be slower than c++ under different conditions. The point made in these forums is that the difference does not matter. More often than not is is GPU processing not CPU processing that bottlenecks the process… Ok … so we load our models into memmory prior to displaying them … i see no issues with that.
So hear the next point… what are we going to do … that will make java stand out as the next big thing… What features can we enhance, exploit or simply take advantage of that will say… ya that game was in java cause no other gamming language can do that…
It does not have to be something huge … just impactful. ie… lets say we wrap our game perfectly as a webstart… great go to the developer website… press a button play the latest game… its not a big thing… but it would be something…
i leave this thread for comments and further ideas.