Java Applet with 3d

Hi guys,
till now I am developing simple Java Applets which are displayed in a browser
with “swing” 8)

I want, however, make a simple 3d-game (at first a cube which flies around is enough)
but it has to be possible to play it as a browsergame (no fullscreen and applet support), and I want it to stay quite small (500-800kb max
for a simple demo application)…
The graphics should be as good as possible with fullfilling those requirements

I hope you guys can help me. I am using NetBeans IDE

And the library / engine should be good documented (easy tutorials etc.)

Thank you
Listing

I recommend jPCT http://www.jpct.net.
Bloodridge uses it and the jar is only 164kb!

Thank you, seems to be very nice and what i needed

Where can i get some tutorials on how to install/use for it?
The Documentation is pretty leaking information :-X

The documentation is a bit thin, but if you look at the example programs (and modify them!) you should get the hang of it. The forum is pretty useful too.
If you haven’t done any 3D before it’s worth reading around a bit so you understand the concepts!

this one may help: https://applet-launcher.dev.java.net/
that one talks about managing the .jar extensions (don’t miss it!): http://java.sun.com/j2se/1.5.0/docs/guide/plugin/developer_guide/extensions.html
and this is to compress data over the web : http://java.sun.com/developer/technicalArticles/Programming/compression/
both compression and extension are recommended strategies for applets. 8)