Ok, so I have two questions, one about 3D meshes and java, and the other is about using databases for games.
Right so, first one. If i was to create an object/mesh in Blender3D, is there a java library, or a way for me to use this mesh with my java code. Like, how could i create a 3D world using 3D objects and java code, or would be better to stick to a game engine like Unity and learn C#?
Next question, if i was to have an RPG would it be better for me to create a database which stores weapon stats, shop locations, building locations, user details and stats, and can then be updated when anything changes, or is it better for me to save them to a txt file and read it everytime I try to get user data?
Also, would using a database, not set it up, so that i could turn the RPG into an online one?