Ok. Here is my entry
jar link removed for yahoo’s crawler http://kaioa.com/games/jm4k.zip[soundbank required - it will just bomb out without one!]
4093 4092 bytes used. There wasn’t room for a manifest.mf - sorry
java -cp .;jm4k.jar D
The game runs in fullscreen 640x480x32@0hz. It relys vsync for throtteling (sorry - no space) and is supposed to be run at 75hz.
Keys:
Press to start.
left = left
right = right
up or down = fire + thrust
You can also fly backwards if you want to, by pressing (and holding) the direction you want to move to first and then press (and hold) the direction you want to fire. It’s pretty funny, but also quite hard getting used to that.
The bar on the bottom labeled with ‘F’ “FUEL” is the fuel-meter. If it runs out, you die - game over. Flying into enemys and firing decreases it (more in higher levels). You can refill it by picking up the ‘F’ items and you also get a full bar at the start of each level.
The other bar on the bottom labeled with ‘W’ “WARP” is the warp-meter. It decreases automatically. If it runs out you’re in the next level.
The other things… well, you’ll see