So, last year I developed this game using opengl 1.1 methods through lwjgl.
When I abandoned the development of the game it looked like this. Since then until today, I did not touch the code, I didn’t play the game (so I do not know when this “change” really happened) and today I decided to give the game a try. I run a precompiled jar and it looked like this. I went to eclipse, run the game, and again the same corrupted result. I am using the exact same graphics card I used during the development of the game (AMD Radeon 7700 series), but I have updated the drivers.
Do you believe that the newest driver version may be the problem? What could be the problem here?