Isotröma

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News report

Experimental demo (18/10/2015) :

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Hello,

I make a new topic of this game (following this one ) because, after 1 year of giving up, i took this project back a few mounths ago.
Since then i tried to upgrade the graphic quality from crappy to average ;D , without handicap too much the low configs.

So i did a new demo !

The basics are still the same : FPS, short maps, terrain destruction, gravity switch, changing character ingame :o .

A few screens ?

This demo is still a tech one, so the gaming time is short (15-20 mins) because it’s made of 7 micro-tutorials and a short wip level.
I must warn some elements are still…controversial (explosions, menu screens, …).
(if you finish a campaign, i think you may laugh…)

Technically, the requirements are :

  • OpenGL 2.0 and +
  • Java 1.6 and +

I haven’t tested on Linux and Mac (but it must be ok…).

nevertheless i count on you to sharply report each bug ! (especially collision ones, still my nightmare…)

And here is the download link :
http://tesseract-fps.sourceforge.net/isotroma/index.html

Thank you and good test ^^ !

@saucymeatman
Thank you, really sorry for not answering on old topic :’( .