Howdy.
So today I am working on the best way to add items into the world. Things like tables, chairs etc…
My isometric grid is based on a 64x32 terrain. Charis are obviously smaller than 64x32, and tables can be larger.
The tile writing method I use basically makes a grid and puts images on the map in a grid. I am having a little difficulty getting larger items to line up with smaller items etc…
Does anyone have any good solutions they would like to share about this issue? Trying to place an item on the table is my biggest challenge right now.
Should the tables just be forced to be some large size multiple of 64x32?
Should I create little decoration bundle tiles that take 1,2,3,4 items put them together logically and then decorate with bundles?
Should I try to come up with a way to place items in the world in a pixel-perfect precision manner?
I am kinda stumped and it makes me have sad faces.
Any help would let me turn my frown upside down.
Cheers,