I have been wondering about this for a while. Take games like diablo and diablo 2 for example. How did they the characters? Are they 3d models? I would really like to make a small ‘demo game’ for now just for fun, but I have no idea how to start. I have basic isometric terrain being rendered with walls and stuff, but I have no idea how to do characters so that they can change depending on the equipment they have.
I have an idea how equipment would work in 3d models, but how does that work in diablo and diablo 2? It seems like they are 3d models, but they are really slow.
PS
When I say slow, I mean really choppy animations.