Hi there, I am new to this forum.
I am making a isometric game, and @riven’s transformation matrix has been really helpful so far. http://www.java-gaming.org/index.php?topic=19927.0
I currently have a list of vectors and colors for the top face of a ‘wall-tile’ but I want to fill out this wall tile so that it looks 3d. What I need is 2 transformation matrices that can do this transformation, but i have no idea on how to construct them.