Is LWJGL OpenGL?

Hi,
Can I use my OpenGL knowlege with LWJGL or do I have to use JOGL?
Are there any plus or minus when selecting the different implementations?

I’m going to use LWJGL or JOGL (+JOAL) for 2D game development.

LWJGL is OpenGL. You don’t need JOGL :slight_smile:

Cas :slight_smile:

and if you use LWJGL, you don’t need to use JOAL, since OpenAL support (and FMOD, DevIL) is included in the LWJGL package.