So I’ve been inspired by deathpat’s Daedalus and I’ve been trying to make a simple Java 2D clone of it (with a more RPG based theme though). Note: Daedalus is made with OpenGL through LWJGL.
http://www.java-gaming.org/topics/iconified/26049/view.html
I have a question and a problem.
Do I want to make my map as small tiles?
I currently have a background image that I rotate but it lags really bad, is this Java 2D not being fast enough or poor coding?