Hi, ive been building a 3d renderer and I am wandering how would I render a 32 by 32 bitmap onto an irregular square for example filling this square
http://gyazo.com/5ab752c502aa6e03fc6a4eaf670bfcd5
with a bitmap image that is 32 by 32.
I did have two ideas. idea 1 fill the square before rotating and scaling it , idea 2 draw lines across to fill the image but Im not to sure how I would implement either these two methods.
Thanks.