I was reading the Zechner’s book ( beginning android games ) just to realize that i have to come back quickly to my Java books .
However , more than the code itself , the BIG surprise for me was to see how the Author starts
implementing the game skeleton : a bunch of interfaces .
Nothing of similar in other beginners books ( Killer games programming in java , online tutorials etc…). So i’m wondering if the use of interfaces is an advanced design style and if there are
around some tutorials or books dealing with this subject.
Thanks a lot for any clarification !