I have been thinking about writing a MMO game for a while and have recently heard of DarkStar. After looking over the documentations I believe that DarkStar may be able to cut down the devilment time tremendously. There where a few questions about DarkStar that I have been unable to fined an answer to in the documentation:
- If I start developing the application now will I be able to continue devliping it with DarkStar once DarkStar is finished or would I have to pay Sun to use DarkStar as a devilment tool? I would have no problem paying sun royalties but my economic plan would make it impossible to pay until the game becomes profitable wich would take months if it ever happened.
- Dose DarkStar handle president storing of GLOs or am I responsible for storing them?
- How much bandwidth dose DarkStar require? What is the overhead of sending data?