I have a large application developed using JOGL. We run commonly on Windows and Mac OS X. With basically any nVidia or ATI card that supports hardware accelerated OpenGL, we are great- high frame rates, consistent behavior, etc.
With Intel Extreme graphics hardware, we get a lot of weird behavior. For instance, every other time you resize the window, the context doesn’t get refreshed. Occasionally we don’t get rendered at all, we just get random trash from the frame buffer. Even when it’s working right, the performance is truly dismal- even more dismal than I would expect this card to be.
I understand that the Intel hardware really isn’t that great, but this behavior is bizarre and really sort of unacceptable. I was wondering if anyone else had encountered this, resolved this, or had any other general tips about this sort of problem?
Thanks!