hello
i’ve written simple app in java using jogl.
on my relatively old laptop (pentium m 1.5, radeon 9000, 1g ram) it runs smooth.
but on a desktop with geforce4 mx integrated GPU it runs terribly, and there are errors in displayed graphics (strange spikes).
the fps i get on this hardware is… well, terrible. for example: refresh after window expose takes about 10 seconds. not 1/10 of a second, 10 loooong seconds.
and the same goes for normal drawing (display) or reshape.
maybe i’m doing something wrong?
my app is availble for testing at http://barret8.webs.com/heart3d.htm (JNLP).