Hi Everyone,
I have what i hope is a fairly simple question.
My code is using opengl instancing.
However in doing research, i have found that early implementations of instancing support was limited to NVIDIA supporting instance data arrays of max size 1000
and ATI only supporting a max size of 32. (a hell of a difference!)
Since both my computers are using nvidia cards i wanted to ask if anyone knew if this limitation was still true?
thanks.
j.