Hello there!
I’m a beginer in JaVa GaMinG ProG and need your help on event managing, i.e. mouse events (and furthermore graphic components events dispatch, but all thing at its time :P). Currently I’m using Swing API but I want to make my own event manager & widjets. So, first, I need to know how to code this “event manager”, including getting back the native inputs of the mouse / keyboard to store their states different structures as a key buffer which I could poll for being acknoledged from keyboard state, and a similar simply way of getting informed about mouse actions. Then manage these events and make a dispatcher to graphic components. What means could I count on? I’d be pleased to see your different implementations of yours “home-made” stuff
Thanx for your help,
Ouh oO oOo OoOoOh!