Inlining Fixed POint math expressions

attenion j2me game developers!

To get spee dion 2.5d and 3d why not inline your Fixed point math expressions?

advantages: avoids call emthod overhead, ie creating new frame on stack per call…

see:

http://www.devx.com/Java/Article/21850

antenna 0.9.12 patch in article to use the parser inclued in article with antenna…