hi its been a while since i last posted ive been busy rewriting my game code and i have come across an issue what i would like to know is if its possible to dynamicaly create static declarations
for(int a;a<50;){
public static BufferedImage[] (move+a);
}
//to give me
public static BufferedImage[] move0;
public static BufferedImage[] move1;
etc etc ...
i know this wont work but you get the idea or am i dreaming and i have to declare them all manually?