Hi All,
am interedsted in using JOGL. My requiremnt is to load 3ds models to JOGL and map those models to the correct positions according to user’s preference.
It is greatly appreciated if you could let me know how this possible in JOGL.
Regards.
Hi All,
am interedsted in using JOGL. My requiremnt is to load 3ds models to JOGL and map those models to the correct positions according to user’s preference.
It is greatly appreciated if you could let me know how this possible in JOGL.
Regards.
You should look into higher-level libraries for doing this kind of task. I would suggest looking at Xith3D and its forum.
hi,
i have written a basic 3ds loader myself. you can have a lock at it here: http://www-users.rwth-aachen.de/Felix.Heidrich/ (the page is german, just click start.) i know that there are many problems with 3ds files. first of all you should find out if it is the right format for you. do so by exporting your 3d model form your favorite cad software and reimport it again. check if all the settings like mappings, lights, camera and animation (?!) are still what you want them to be. if this is the case you will be able to import the model the same way into your app (with a lot of patience) - that’s the advatace of writing your own importer. send me a mail if you want my source code for 3ds loading (just geometry and colors, so far). (felix.heidrich [at] g m x [dot] de)
the applet is just a small test, to see if jogl works for me. i didn’t do a lot of testing… please let me know if there are problems.
it works