So I’ve been trying to implement a tile based map in libGDX, and I’ve downloaded the tiled map editor. I’ve found some tutorials, however they were not that helpful and the official tutorial, I believe, is out of date. And I can’t seem to find the TexturePacker2 class anywhere ???
Could someone just explain the general concept and order of stuff, and if I need to download anything? (e.g. use textureatlas and do this, create this file, etc.)
I don’t need exact source code, I just need to know how to use libGDX’s tile map abilities.