Imperium Mini is a spin-off effort that I threw together while testing out stuff for the Imperium project, a hobby game that I have been working on for more years than I want to think about. I recently decided to port this from C++ to Java, as I was getting annoyed by some limitations (as well as the cost) of the compiler I was using. In order to test the viability of the Java elements I wanted to use (basically simply Swing), I built this simple game. Went fairly quickly and painlessly, and I am fairly satisfied with how things work, so now I am looking to do all of my game programming in Java.
http://gamejolt.com/data/games/846/screenshots/846_1635.jpg
It is a simple turn-based strategy game based on the Rise and Fall of Rome. It is still a work in progress, so don’t expect good graphics, sound, or anything like that (and if you don’t like turn-based strategy, you definitely won’t like this). When I get the time; I plan to expand the gameplay a deal (civilization advances, a few more combat options, leaders), and possibly port it to Android (which would be a good deal more interesting if Google would get their fingers out and allow us from Scandinavia to buy and sell apps).