Is their any sample code for "To draw images using a texture-mapped quadrilateral then on a GLCanvas using OpenGL which will give very good pefromance ". Pls can send me the demo program it will be great help .
Thx Lot
I reccommend using the following thread:
http://www.java-gaming.org/forums/index.php?topic=10950.0
I used it to help me learn how to do textures. (you’ll see half of the posts are me not understanding )
I am looking for some sample program which can draw "2k x 2k 2D image " in less then 25 msec .
If any one has idea let me know