Hi,
I use bitmap font to display nice text on my canvas (after calling Graphics3D.bindTarget/render/releaseTarget)
Everything works fine.
But when I have a long text (I.e a lot of char images to draw), it’s way too slow… Which make sence since, for each character I fetch the image and display it a the correct position.
My text never changes, so I’d like to create a static image once and for all…
My question is, how to create 1 single image from multiple images.
Franck