Moving this thread to business proposals… :clue:
It depends what you want to do with the VBOs, you could try using legacy OpenGL with client-side capabilities.
But I would recommend to learn shader programming, even if you have a GPU that only supports OpenGL 2.1.
The list of learning resources have some modern OpenGL tutorials if you want to learn shader programming.
This one helped me a lot with writing my first shaders. You could also look into my tutorial for LWJGL3, but that is still a work-in-progress.
Hope that helps
I did a quick browse but currently cannot play around in Eclipse. Your tutorials seem simple and bare, which is what I prefer. Kudos I’ll look into this whenever I’m able to squeeze in some programming time.