I need serious help

This isn’t 3D modeling: it’s programming. If you want to create 3D models, try out blender (which is free), 3D Studio Max, Maya, or the like. Artists create 3D models, which are then incorporated into a game by programmers. Sometimes this happens directly, and sometimes it happens indirectly: programmers create tools that artists and designers can use to import a model into a game or level.

It sounds like you might be looking for something like Torque, GameMaker, or 3dGameStudio. These are game engines that you can use to create games with much less time and energy than it would take to write them “from scratch” in Java.

The src.zip file which contains the source of the .java files has always come with the JDK.

[quote]The src.zip file which contains the source of the .java files has always come with the JDK.
[/quote]
oh, i didn’t know that
the source of the .java files is the programmer ;D but i know you mean the .class files :stuck_out_tongue:

Sorry 4 using the word modelling.I intend to build a game using java programmiing language not an pllication.But all I need is a guide on how to start, where to look for material. Cos it is a project and I have to look for technologies involved in 3d animation in game using java and so much more.

Firstly wat I need now is a starting point.

Well firstly you should start by telling us what you do and don’t know. What is the timescale of your project? Have you tried google? If so then what is wrong with the results found?

I know some basic things about java. I have done some applications in java . But I haven’t done anything on creating 3d graphics in java not totalk of a game.I have till August 31. I have found somethings in google but I’m really feeling it that much.I need a little bit of one on one.
I have also found some APIs’ involved and decide to stick to java3d. All I need now is where to start from. I need Textpad on my sytem for coding purpose but java hass been downloaded already.

You will find it much easier to work in an IDE like NetBeans or Eclipse, which has code completion and provides mouse over documentation of the Java API. Buy a book like 3D Game Programming with Java