I need information ressources of jogl

Hello, I am new here in this forum. I come from germany and
I am writing my diploma thesis which deals with jogl.
My big problem is now, that I have not enough information-ressources
where I can refer to. There is no book available on the market.
Only 1 book exists, but its very old and not actual (2004). Another book
does not include history of jogl. I learned many things from the demo-code,
which are placed here on this site. But now I wanted to write a few pages about the history of jogl
and cannot find anything :frowning:

Does someone know serious ressources of jogl ? I need much information
about history and realisation, but it seems, that this site here
provides only source-codes :frowning: I searched with google, but I only found
little articles and the most of the sites are not actual :frowning:

Plz…I really need your help.

thanx

fbr07

There’s a little background material and comparison between JOGL and other Java bindings to OpenGL in the JavaOne 2003 talk slides linked from the JOGL home page. The JOGL project was started in mid 2002 as a side project between me and Christopher Kline and eventually evolved into Sun Microsystems’ official Java / OpenGL binding. In developing JOGL I drew on some experience from collaborating with Sven Goethel on the GL4Java bindings, but JOGL is a complete rewrite; no code was used from that earlier project. One of the key pieces of technology used by JOGL is the GlueGen tool, which reads in ANSI C header files and emits the Java and JNI code to be able to call those APIs. This tool is currently used for both JOGL and JOAL. Between 2003 and 2006 Sun worked on standardizing this binding under JSR-231. Several people contributed heavily to this process including Travis Bryson (the current spec lead), Kevin Rushforth and Daniel Rice.

Thank you very much for this information. I will write this to my diploma thesis. :smiley:

greetz from germany

fbr07