Random nukeout after playing for a few minutes.
Win2k sp4, ati 9100, yadda yadda… I dont think it actually matters…
Java Web Start 1.5.0_06
Using JRE version 1.5.0_06 Java HotSpot(TM) Client VM
User home directory = C:\Dokumente und Einstellungen\bleargh
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c: clear console window
f: finalize objects on finalization queue
g: garbage collect
h: display this help message
m: print memory usage
o: trigger logging
p: reload proxy configuration
q: hide console
r: reload policy configuration
s: dump system and deployment properties
t: dump thread list
0-5: set trace level to <n>
----------------------------------------------------
*** START ***
VSync=true
Throttle=true
Setting mode 800 x 600 x 32 @60Hz
/bg5.jpg
Texture '/bg5.jpg' loaded.
Texture ID 0 assigned
Loaded clip /explo1.wav
Loaded clip /boing.wav
/title.png
Texture '/title.png' loaded.
Texture ID 1 assigned
/levelscore.png
Texture '/levelscore.png' loaded.
Texture ID 2 assigned
/19x16Lucida.png
Texture '/19x16Lucida.png' loaded.
Texture ID 3 assigned
Frequency:60
/TileJump.png
Texture '/TileJump.png' loaded.
Texture ID 4 assigned
/TileSpeed.png
Texture '/TileSpeed.png' loaded.
Texture ID 5 assigned
/TileDrag.png
Texture '/TileDrag.png' loaded.
Texture ID 6 assigned
/gagaplay.png
Texture '/gagaplay.png' loaded.
Texture ID 7 assigned
Loaded clip /claps.wav
Loaded clip /low1.wav
INIT COMPLETE
LEVEL 1
FINISH!
LEVEL 2
FINISH!
/TileReverse.png
Texture '/TileReverse.png' loaded.
Texture ID 8 assigned
LEVEL 3
FPS:43.519047
org.lwjgl.openal.OpenALException: OpenAL error: Invalid Operation (40964)
at org.lwjgl.openal.Util.checkALError(Util.java:56)
at org.lwjgl.openal.AL10.alSourceUnqueueBuffers(AL10.java:1181)
at com.gagaplay.sound.OggPlayer.empty(OggPlayer.java:183)
at com.gagaplay.sound.OggPlayer.release(OggPlayer.java:73)
at com.gagaplay.hwblast.Game.gameOver(Game.java:566)
at com.gagaplay.hwblast.engine.Player.endExplosion(Player.java:163)
at com.gagaplay.hwblast.engine.Player.tick(Player.java:147)
at com.gagaplay.hwblast.Game.logic(Game.java:389)
at com.gagaplay.hwblast.Game.run(Game.java:329)
at com.gagaplay.hwblast.Game.main(Game.java:158)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.sun.javaws.Launcher.executeApplication(Unknown Source)
at com.sun.javaws.Launcher.executeMainClass(Unknown Source)
at com.sun.javaws.Launcher.continueLaunch(Unknown Source)
at com.sun.javaws.Launcher.handleApplicationDesc(Unknown Source)
at com.sun.javaws.Launcher.handleLaunchFile(Unknown Source)
at com.sun.javaws.Launcher.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)