Hi, I’m new to Xith3D.
I wish to use the glutBitmapCharacter to draw some text on the screen.
Browsing through the API, I think the correct way of doing it would be to create a Text2DAtom and a Text2DAtomPeer, then registering that with the RenderPeer, But looking through the source (renderNode() in View.java) I can’t see how that would work. So my question is how do you call GL/GLU/GLUT methods from Xith3D?
/bja
I was just curious on how to do the low level stuff. Looks really messy