I am beginner in OpenGl and JOGL and I need your help
I have to draw elements on a 2D map, each element has a specific shape (depending on properties) and a text above ( it can be its Id or a valuable information ). I succeeded to draw the shapes using 3 shaders ( vertex, geometry and fragment ) but didn’t find how to draw the Text above the Shape.
I found a way to draw it using a TextRendering but it doesn’t meet with the specification that requires that the process must be done by GPU and not CPU.
Can you help me on that ? is there a path to follow to learn how to do with JOGL ?